Commander Collection Review: Rate My Decks After 2 Years

Hey everyone! I've been diving deep into the world of commander games for about two years now, and it's been an absolute blast. I've amassed quite a collection of commanders and tried out tons of different strategies. But now I'm curious – what do you guys think of my choices? Are there any commanders I'm sleeping on? Any hidden gems I should try out? Or maybe some commanders that are generally considered strong but that I'm just not utilizing correctly? I'm really eager to get some feedback from the community and see how my commander game stacks up.

My Current Commander Lineup

Let's dive right into my current lineup! I'll break it down by color identity and give a quick rundown of my playstyle with each commander. I'm always looking for ways to improve, so don't hold back on the criticism or suggestions! I'm particularly interested in hearing about any fun or unique strategies you've had success with using these commanders, or even if you have a completely different take on how they should be played.

Mono-White Commanders

First up, we have my mono-white commanders. This color has always appealed to me because of its focus on strong creatures, efficient removal, and powerful enchantments. It's a color that can be both aggressive and controlling, depending on the commander at the helm. My current go-to for mono-white is [Commander Name]. This commander is a powerhouse in the late game, allowing me to generate massive card advantage and overwhelm my opponents with a relentless stream of threats. The strategy I usually employ revolves around building a solid board presence early on, and then using the commander's abilities to transition into a dominant late-game position. This often involves assembling a critical mass of creatures, using powerful enchantments to boost their power, and then swinging in for the win. I've found that this strategy is particularly effective against decks that rely on spot removal, as the sheer number of threats I can generate makes it difficult for them to keep up. However, I sometimes struggle against decks that can go wide with tokens or that have powerful board wipes. I'm always looking for ways to improve my resilience against these types of strategies. Another mono-white commander I enjoy playing is [Commander Name]. This commander offers a more aggressive approach, focusing on disrupting my opponents' plans and pushing for early damage. The key to success with this commander is to apply pressure early and often, forcing my opponents to react to my threats rather than developing their own game plan. I often include cards that can disrupt my opponents' mana bases or their hands, further hindering their ability to mount a defense. This strategy can be very effective against slower, more controlling decks, but it can struggle against decks that can quickly establish a strong board presence or that have access to efficient removal. I'm still experimenting with different builds for this commander, trying to find the optimal balance between disruption and aggression. I'm particularly interested in exploring ways to improve my card advantage, as running out of steam can be a major weakness for this type of deck.

Mono-Blue Commanders

Moving on to mono-blue, the master of card draw, counterspells, and tricky shenanigans! Blue is a color that rewards careful planning and strategic thinking, and it's a favorite among many commander players. My main mono-blue commander is [Commander Name]. This commander is a true control powerhouse, allowing me to dictate the flow of the game and shut down my opponents' plans. My typical game plan involves using counterspells and removal to control the early game, and then using the commander's ability to generate massive card advantage in the late game. This allows me to out-value my opponents and eventually overwhelm them with my superior resources. I've found that this strategy is particularly effective against decks that rely on big, splashy spells, as I can simply counter them and deny them their win conditions. However, I sometimes struggle against decks that can generate a lot of value from the graveyard or that can go under me with aggressive strategies. I'm always looking for ways to improve my resilience against these types of strategies. Another mono-blue commander I enjoy playing is [Commander Name]. This commander offers a more combo-oriented approach, focusing on assembling a specific set of cards to win the game. The strategy I usually employ revolves around tutoring for key pieces of my combo and then protecting them with counterspells until I can execute my game-winning play. This can be a very powerful strategy, but it can also be vulnerable to disruption if my opponents can destroy my key pieces or counter my spells. I'm still refining my combo build, trying to make it as consistent and resilient as possible. I'm particularly interested in exploring different backup plans in case my primary combo is disrupted. I'm also curious to hear if anyone has any suggestions for alternative win conditions that I could include in my deck.

Mono-Black Commanders

Next up, we have mono-black, the color of discard, reanimation, and raw power! Black is a color that thrives on sacrifice and dark magic, and it can be incredibly potent in the right hands. My go-to mono-black commander is [Commander Name]. This commander is a master of attrition, allowing me to grind out my opponents with discard spells, removal, and powerful creatures. My typical strategy involves disrupting my opponents' hands and boards early on, and then using the commander's ability to generate card advantage and reanimate powerful creatures from my graveyard. This allows me to out-value my opponents and eventually overwhelm them with my superior board presence. I've found that this strategy is particularly effective against decks that rely on a small number of powerful cards, as I can simply discard them or remove them from the game. However, I sometimes struggle against decks that can generate a lot of tokens or that have access to graveyard hate. I'm always looking for ways to improve my resilience against these types of strategies. Another mono-black commander I enjoy playing is [Commander Name]. This commander offers a more aggressive approach, focusing on draining my opponents' life totals and pressuring them with early threats. The key to success with this commander is to apply pressure early and often, forcing my opponents to react to my threats rather than developing their own game plan. I often include cards that can drain my opponents' life totals over time, as well as creatures that can deal significant damage in the early game. This strategy can be very effective against slower, more controlling decks, but it can struggle against decks that can gain life quickly or that have access to efficient removal. I'm still experimenting with different builds for this commander, trying to find the optimal balance between aggression and resilience.

Mono-Red Commanders

Now let's talk mono-red, the color of fire, aggression, and impulsive plays! Red is a color that loves to go fast and hit hard, and it can be incredibly effective at overwhelming opponents with a flurry of damage. My main mono-red commander is [Commander Name]. This commander is a true aggro powerhouse, allowing me to burn my opponents out with direct damage spells and aggressive creatures. My typical game plan involves casting a flurry of spells and attacking with creatures early on, trying to reduce my opponents' life totals as quickly as possible. The commander's ability to deal direct damage to opponents is a key component of this strategy, allowing me to bypass blockers and finish off opponents who are low on life. I've found that this strategy is particularly effective against slower, more controlling decks, as I can often overwhelm them before they have a chance to establish their defenses. However, I sometimes struggle against decks that can gain life quickly or that have access to efficient removal. I'm always looking for ways to improve my resilience against these types of strategies. Another mono-red commander I enjoy playing is [Commander Name]. This commander offers a more chaotic and unpredictable approach, focusing on generating random effects and disrupting my opponents' plans. The strategy I usually employ revolves around casting spells that deal random damage, create random tokens, or have other unpredictable effects. This can be a very fun and exciting way to play, but it can also be unreliable, as the outcome of each game is often determined by luck. I'm still experimenting with different builds for this commander, trying to find ways to mitigate the randomness and make the deck more consistent. I'm particularly interested in exploring cards that can turn the random effects to my advantage or that can help me control the chaos.

Mono-Green Commanders

Finally, we arrive at mono-green, the color of big creatures, ramp spells, and natural power! Green is a color that loves to play big threats and overwhelm opponents with raw strength, and it can be incredibly effective at doing so. My primary mono-green commander is [Commander Name]. This commander is a true creature-based powerhouse, allowing me to ramp into massive creatures and trample over my opponents. My typical game plan involves ramping up my mana as quickly as possible, casting huge creatures, and then attacking for massive damage. The commander's ability to draw cards when creatures enter the battlefield is a key component of this strategy, allowing me to maintain card advantage and continue playing threats. I've found that this strategy is particularly effective against decks that struggle to deal with large creatures, as I can often overwhelm them with my superior board presence. However, I sometimes struggle against decks that have access to efficient removal or that can go wider than me with tokens. I'm always looking for ways to improve my resilience against these types of strategies. Another mono-green commander I enjoy playing is [Commander Name]. This commander offers a more value-oriented approach, focusing on generating mana, drawing cards, and playing powerful spells. The key to success with this commander is to use my resources efficiently and generate as much value as possible from each card I play. I often include cards that can ramp my mana, draw me cards, or provide other valuable effects. This strategy can be very effective against slower, more controlling decks, but it can struggle against decks that can go under me with aggressive strategies or that can disrupt my mana base. I'm still experimenting with different builds for this commander, trying to find the optimal balance between value and consistency.

Multi-Colored Commanders

Of course, I also dabble in the world of multi-colored commanders! These commanders offer even more strategic possibilities, allowing me to combine the strengths of different colors and create truly unique and powerful decks. I won't go into as much detail on each of these as I did for the mono-colored commanders, but I'll give you a quick overview of my favorites:

  • [Commander Name] (Two-Color): [Brief description of playstyle and strategy]
  • [Commander Name] (Three-Color): [Brief description of playstyle and strategy]
  • [Commander Name] (Four-Color): [Brief description of playstyle and strategy]
  • [Commander Name] (Five-Color): [Brief description of playstyle and strategy]

Commanders I'm Considering

I'm always on the lookout for new and exciting commanders to try out! Here are a few that have caught my eye recently:

  • [Commander Name]: [Reasons for considering this commander]
  • [Commander Name]: [Reasons for considering this commander]
  • [Commander Name]: [Reasons for considering this commander]

What Do You Think?

So, there you have it – my commander collection in a nutshell! What do you guys think? Are there any commanders that you think I should definitely try out? Any strategies that I should explore further? I'm all ears for your feedback and suggestions! Let me know in the comments below!

I'm especially interested in hearing about:

  • Commanders that synergize well with my existing playstyles
  • Commanders that offer a completely different play experience
  • Budget-friendly commanders that can pack a punch
  • Any hidden gems or underrated commanders that you think deserve more attention

Thanks for taking the time to read about my commanders! I can't wait to hear your thoughts! Happy commanding, everyone! Let the mana flow and the battles begin! Remember, the most important thing is to have fun and enjoy the game with friends. So get out there, sling some spells, and create some unforgettable moments!

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Mr. Loba Loba

A journalist with more than 5 years of experience ·

A seasoned journalist with more than five years of reporting across technology, business, and culture. Experienced in conducting expert interviews, crafting long-form features, and verifying claims through primary sources and public records. Committed to clear writing, rigorous fact-checking, and transparent citations to help readers make informed decisions.